Vue3讀源碼系列(七):effectScope API實現原理

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vue3新增了effectScope相關的API,其官方的描述是創建一個 effect 作用域,可以捕獲其中所創建的響應式副作用 (即計算屬性和偵聽器),這樣捕獲到的副作用可以一起處理。並給出了示例: ```ts const scope = effectScope()

scope.run(() => { const doubled = computed(() => counter.value * 2)

watch(doubled, () => console.log(doubled.value))

watchEffect(() => console.log('Count: ', doubled.value)) })

// 處理掉當前作用域內的所有 effect scope.stop() ``` 我們就從這個示例入手看看具體的源碼實現:

effectScope

ts // packages/reactivity/src/effectScope.ts export function effectScope(detached?: boolean) { // 返回EffectScope實例 return new EffectScope(detached) }

EffectScope

```ts export class EffectScope { / * @internal */ private _active = true / * @internal / effects: ReactiveEffect[] = [] / * @internal / cleanups: (() => void)[] = []

/ * only assigned by undetached scope * @internal */ parent: EffectScope | undefined / * record undetached scopes * @internal / scopes: EffectScope[] | undefined / * track a child scope's index in its parent's scopes array for optimized * // index作用:在父作用域數組中跟蹤子作用域範圍索引以進行優化。 * removal * @internal / private index: number | undefined

constructor(public detached = false) { // 記錄當前scope為parent scope this.parent = activeEffectScope if (!detached && activeEffectScope) { this.index = (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push( this ) - 1 } }

get active() { return this._active }

run(fn: () => T): T | undefined { if (this._active) { const currentEffectScope = activeEffectScope try { activeEffectScope = this return fn() } finally { activeEffectScope = currentEffectScope } } else if (DEV) { warn(cannot run an inactive effect scope.) } }

/* * This should only be called on non-detached scopes * 必須在非分離的作用域上調用 * @internal / on() { activeEffectScope = this }

/* * This should only be called on non-detached scopes * @internal / off() { activeEffectScope = this.parent } // stop方法 stop(fromParent?: boolean) { if (this._active) { let i, l // stop effects for (i = 0, l = this.effects.length; i < l; i++) { this.effects[i].stop() } // 執行所有的cleanups for (i = 0, l = this.cleanups.length; i < l; i++) { this.cleanupsi } // 遞歸停止所有的子作用域 if (this.scopes) { for (i = 0, l = this.scopes.length; i < l; i++) { this.scopes[i].stop(true) } } // nested scope, dereference from parent to avoid memory leaks if (!this.detached && this.parent && !fromParent) { // optimized O(1) removal const last = this.parent.scopes!.pop() if (last && last !== this) { this.parent.scopes![this.index!] = last last.index = this.index! } } this.parent = undefined this._active = false } } } 在執行scope.run的時候會將this賦值到全局的activeEffectScope變量,然後執行傳入函數。對於computed、watch、watchEffect(watchEffect是調用doWatch實現的,與watch實現響應式綁定的方式相同)這些API都會創建ReactiveEffect實例來建立響應式關係,而收集對應的響應式副作用就發生在ReactiveEffect創建的時候,我們來看一下ReactiveEffect的構造函數:ts // ReactiveEffect的構造函數 constructor( public fn: () => T, public scheduler: EffectScheduler | null = null, scope?: EffectScope ) { // effect實例默認會被記錄到指定scope中 // 如果沒有指定scope則會記錄到全局activeEffectScope中 recordEffectScope(this, scope) } // recordEffectScope實現 export function recordEffectScope( effect: ReactiveEffect, // scope默認值為activeEffectScope scope: EffectScope | undefined = activeEffectScope ) { if (scope && scope.active) { scope.effects.push(effect) } } ``` 可以看到如果我們沒有傳入scope參數,那麼在執行recordEffectScope時就會有一個默認的參數為activeEffectScope,這個值不正是我們scope.run的時候賦值的嗎!所以新創建的effect會被放到activeEffectScope.effects中,這就是響應式副作用的收集過程。
那麼對於一起處理就比較簡單了,只需要處理scope.effects即可

組件的scope

日常開發中其實並不需要我們關心組件副作用的收集和清除,因為這些操作是已經內置好的,我們來看一下源碼中是怎麼做的

組件實例中的scope

在組件實例創建的時候就已經new了一個屬於自已的scope對象了: ts const instance: ComponentInternalInstance = { ... // 初始化scope scope: new EffectScope(true /* detached */), ... } 在我們執行setup之前,會調用setCurrentInstance,他會調用instance.scope.on,那麼就會將activeEffectScope賦值為instance.scope,那麼在setup中註冊的computed、watch等就都會被收集到instance.scope.effects ts function setupStatefulComponent( instance: ComponentInternalInstance, isSSR: boolean ) { // 組件對象 const Component = instance.type as ComponentOptions ... // 2. call setup() const { setup } = Component if (setup) { // 創建setupContext const setupContext = (instance.setupContext = // setup參數個數判斷 大於一個參數創建setupContext setup.length > 1 ? createSetupContext(instance) : null) // instance賦值給currentInstance // 設置當前實例為instance 為了在setup中可以通過getCurrentInstance獲取到當前實例 // 同時開啟instance.scope.on() setCurrentInstance(instance) // 暫停tracking 暫停收集副作用函數 pauseTracking() // 執行setup const setupResult = callWithErrorHandling( setup, instance, ErrorCodes.SETUP_FUNCTION, // setup參數 [__DEV__ ? shallowReadonly(instance.props) : instance.props, setupContext] ) // 重新開啟副作用收集 resetTracking() // currentInstance置為空 // activeEffectScope賦值為instance.scope.parent // 同時instance.scope.off() unsetCurrentInstance() ... } else { finishComponentSetup(instance, isSSR) } } 對於選項式API的收集是同樣的操作: ts // support for 2.x options if (__FEATURE_OPTIONS_API__ && !(__COMPAT__ && skipOptions)) { setCurrentInstance(instance) pauseTracking() // 處理options API applyOptions(instance) resetTracking() unsetCurrentInstance() } 完成了收集那麼對於清理就只需要在組件卸載的時候執行stop方法即可: ```ts // packages/runtime-core/src/renderer.ts const unmountComponent = ( instance: ComponentInternalInstance, parentSuspense: SuspenseBoundary | null, doRemove?: boolean ) => { if (DEV && instance.type.__hmrId) { unregisterHMR(instance) }

const { bum, scope, update, subTree, um } = instance ... // stop effects in component scope // 副作用清除 scope.stop() ... } ```